~DmAggravation~
Aggravation Compilation 1
(bonus map)

Why this map you ask?  Well, one day I was going through the maps in my hard drive, of which I've D/Led over 2000, and at the time I tried out these maps.  I didn't like these maps at all (by themselves anyway), and I was thinking to myself what do these maps all have in common?  The answer, they're all aggravating to play!  These maps aren't really full levels either, so my compilation actually makes a normal level, albeit 5x more aggravating than just one alone.  :)  This map can be fun though for when you're looking to be "challenged".  


The original maps are:

DmTheFall (the base, ie- the center) - This map is aggravating because you have very little control over your movements (or very slight ones), it's gravity based but there's no floor!  Probably the most closest to being in space. (the landless drifting part anyway).  But be warned, it seems although you're falling in low gravity, you will pick up momentum after a few falls, and the more momentum you pick up, the greater chance you have for a "complicated" landing, to put it mildly.  :)

Dm_Enders - I know of only one server that I've ever seen this map on, and for a reason, it's not really a "competitive" map that you can play like "Sinfonia" or "Deck16".  Again, it's a gravity disabled map where you're floating like astronauts, and praying that you make it floating to your fav weapon, quite the aggravation!

DmSkyDiveArena - This map is nothing more than free-falling without a parachute, you're in normal gravity, but the playing area is rather small, and it's "novelty" is free-falling through a tube, quite aggravating.  

DmStack- When I first played this map I thought, wow, every area looks exactly like the previous one I visited.  Hysterically enough, I don't think that honestly was the mapmaker's intention, he just didn't bother to make the areas look distinct at all.  I thought this would be a great source of aggravation for people, to try to get out of this small "seemingly" maze.  HINT:  There's no hidden teleporter (because this is really crap to me) but there is a "fake" wall (which I also detest in any type of "serious" map), so hopefully you remember how to "ooof" your way out from the old DOOM days.   :)

HOM - Well, the first time I ran this map I was confused at first :)  Not sure how long it will take other players to figure this one out.  It's a novel concept, and even though it really has no play applications it's good for one time entertainment.
 

The original authors are all listed in the map, and although I did not bother to put all the readmes in the zip file, I recommend if you're interested in any one map check it out by its title given above.

Have fun being "Aggravated"!  :)

~UnLeaded






